Mobile Game Development
During my time at Wooga I had the opportunity to work for over 2 years on Jelly Splash, mobile puzzle game downloaded by tens of millions of players. In 2014 I gave a talk about it at CodeFest conference in Novosibirsk, largest city in Siberia. I explained some of the technical decisions made for the project, talked about continuous work on improving the game, and shared a dark and poignant story of a technical failure that affected thousands of users.
CodeFest is an annual community conference that gathers over a thousand of developers from Russia and other countries.